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1280x1024 1440x900 1920x1080... Why are we doing this? Why not just 1920x1080, scaling down via the wallpaper setter (zoom setting or whatever it's called) should do fine.
I don't care what you do at home. Would you care to explain?
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After looking at that thumbnail, I'm moving the logo to lower right.
https://thumbs2.imgbox.com/d7/e0/XdvxEK9Z_t.png
Better, I think.
Agreed. ![]()
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
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It's a start...
I don't care what you do at home. Would you care to explain?
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1280x1024 1440x900 1920x1080... Why are we doing this? Why not just 1920x1080, scaling down via the wallpaper setter (zoom setting or whatever it's called) should do fine.
Are those three all the same aspect ratio? That's the clincher I think.
We had a conversation with Bearded_Blunder in 2022 starting around here:
https://forums.bunsenlabs.org/viewtopic … 19#p122119
And B_B's post here:
https://forums.bunsenlabs.org/viewtopic … 10#p122310
First past the post, as the likeliest to be actually correct,1920x1080 wins, on the other hand, 1440x900 is the likeliest to still look OK if it's not right, including on 1920x1080 screens. 1280x1024 is basically there for old "square" monitors, where neither of the others really sit well.
I vote it gets the 1920X1080 (1080p) default 1440x900, and 1280x1024 (SXGA), since SXGA is a very strong possibility paired with 32bit hardware, & that works with plain SVGA, XGA, SXGA, and even UXGA which are all fairly likely to be what anything 32 bit was shipped with when new.
Found aspect ratios:
1920x1080 16:9
1440x900 8:5
1280x1024 5:4
AR calculator: https://www.calculatorsoup.com/calculat … ulator.php
Common resolutions: https://www.browserstack.com/guide/comm … esolutions
(don't see 1280x1024 there)
If B_B is right, and 1280x1024 screens are mainly on 32bit machines, then that's a case for dropping it.
Or yes, drop 1440x900 too and ship only 1920x1080? Just have to test to make sure the logo is still visible when resizing for other screen sizes. Our default is --bg-fill in feh (because that corresponds to what lightdm does so you get a seamless login transition).
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BTW @micko01 if you're reading this, do you still get GitHub mail notifications? I posted a small PR to make "fill" the default with xwwall: https://github.com/BunsenLabs/xwwall/pull/1 Even without that we'll still ship our default ~/.fehbg using '--bg-fill' so it's not a big issue at all.
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
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Or yes, drop 1440x900 too and ship only 1920x1080? Just have to test to make sure the logo is still visible when resizing for other screen sizes.
So here (ignore the misplaced conky) you can see that when resized to 1440x900 with 'fill', then the 1920x1080 logo is right on the right hand edge of the screen. To cope with less wide aspect ratios, move it to the left a bit?
If we did that, (sage too ofc) then I guess we could get away with shipping 1920x1080 only.
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
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I moved the previous wallpaper posts here from the "iso" thread. https://forums.bunsenlabs.org/viewtopic … 57#p147057
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
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The other ratios, 1280x1024, 1440x900 and 1920x1080. With and without logos.
Sure, that's fine here if it's cool with you. It will mean the logo can be optimally placed for each aspect ratio.
We could consider putting only 1920x1080 (4 variants) in bunsen-images-base, and the other resolutions in bunsen-images?
Or ...possibly... 1440x900 instead of 1920x1080 in -base?
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
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