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Hi,
First post, hello everybody.
Used #! for some years now and switching to Busen.
Tint2 icons have ugly white pixels at corners. Restarting Tint2 makes those white pixels vanish.
Anyone met this problem? Is there a way to solve that (apart from adding a delayed Tint2 restart with some script...)?
Regards,
Tcheko
PS: installed from RC1. Already did update/dist-upgrade.
Last edited by Tcheko (2016-02-13 20:42:19)
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Hi,
First post, hello everybody.
Used #! for some years now and switching to Busen.
Tint2 icons have ugly white pixels at corners. Restarting Tint2 makes those white pixels vanish.
Anyone met this problem? Is there a way to solve that (apart from adding a delayed Tint2 restart with some script...)?
Regards,
Tcheko
PS: installed from RC1. Already did update/dist-upgrade.
The topic came up before; maybe this thread helps you: #868.
Also: hi there!
Im grünen Wald, dort wo die Drossel singt…
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@twoion, thanks for hinting a previous post. Made me on track for solving the graphical glitch. I searched the forum before posting but didn't found that one.
I solved the issue by reducing the startup delay of tint2. Edited ~/.config/openbox/autostart and reduced the delay from 2s to 1s.
And now, have to fix the audio.
Thanks again for hinting in the right direction.
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Just to clearify something. The reason why it didn't help to change accelmethod to UXA, is because you already are using UXA. Some are wrongly believing that SNA is the default in Jessie. IT'S NOT. As you can see here, from my fresh Bunsen Install:
tweak@tweak:~$ cat /var/log/Xorg.0.log | grep -ie uxa -ie sna
[ 7.095] (II) UXA(0): Driver registered support for the following operations:
tweak@tweak:~$
Here you see that Bunsen is using UXA by default. Test yourself. Open a terminal window:
cat /var/log/Xorg.0.log | grep -ie uxa -ie sna
Therefore, AS ROOT create the file "etc/X11/xorg.conf.d/20-intel.conf"
should look like this:
###20-intel.conf
Section "Device"
Identifier "Intel Graphics"
Driver "intel"
Option "AccelMethod" "sna" # Use this for new intel hdgraphics
# Option "AccelMethod" "uxa" # Use this for old intel graphics
EndSection
Then logout and back in, or reboot, and you'll be fine.
This is a much better solution than messing with the sleep settings, because if you restart tint2 after changes, the white pixels in the corners will reappear, and you will have to restart compositing again.
You guys see? Changing to UXA won't help, because UXA is what you already are using. You have to change to SNA.
Regards Spacex(EW)
"If you have any trouble sounding condescending, find a UNIX user to show you how it's done." — Scott Adams, Dilbert Cartoonist
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Thanks, enabling SNA solved the very same problem for me after updating to deuterium.
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For Intel users, the Debian stretch (9.0) release will switch away from the xserver-xorg-video-intel DDX drivers and will instead use the built-in modesetting driver that is provided with Xorg and works with all types of card.
This utilises the Glamor acceleration method and this appears to have finally cured the longstanding tearing issues with my Haswell HD4600 graphics card.
So hopefully this will all be a thing of the past once Helium is released.
“Et ignotas animum dimittit in artes.” — Ovid, Metamorphoses, VIII., 18.
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I switched to SNA acceleration, as described in this thread. That solved the big distortions in tint2 icons, but I still have random white corners in icons of the launcher. But that's very random, it's not always the same icon, and sometimes all icons are error free. But only launcher icons are affected, not the task icons.
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@jochen, you could try upgrading to the graphics stack from jessie-backports:
https://forums.bunsenlabs.org/viewtopic.php?id=1185
Unfortunately, the Intel DDX driver in jessie is somewhat antediluvian
“Et ignotas animum dimittit in artes.” — Ovid, Metamorphoses, VIII., 18.
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antediluvian
Splendid word!
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Then logout and back in, or reboot, and you'll be fine.
This is a much better solution than messing with the sleep settings, because if you restart tint2 after changes, the white pixels in the corners will reappear, and you will have to restart compositing again.
You guys see? Changing to UXA won't help, because UXA is what you already are using. You have to change to SNA.
Thanks! This solved my problem running BL on a Macbook Pro with an HDA intel graphics chip.
L I N U X - M O T O R B I K E S - B O O K S - T R A V E L - A S I A
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(up)
+1
I had ugly horizontal white stripes behind my tint2 icons. Docky would let a red band when sliding off the screen. Switched to SNA as soberly explained above. Works fine now on my Acer Aspire E1-771G with NVIDIA GeForce 710M. Eternal gratitude. Thank you spacex !
Last edited by berniz95 (2018-01-17 14:21:48)
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