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Firstly, Hi peoples, and no i am not a newbie ... and can handle tech chatter.. i've used linux for 15 years at least.
So, i have a game that uses SDL ... it works ... it loads the game however it is wrongly loading 32 bit and 64 libs at the same time {some from one some form the other more correctly }.... it causes some of the textures load incorrectly and show up as black squares .... now it's not such a big deal ..
but what i would like to know is,
how would i go about removing the 32bit support || 64bit ... as i know this would correct the issue.
I have tried the normal dpkg -remove-arch ....... (i did the whole command of course)
i was meet with an error stating that i can't remove native arch .... now i have never seen both listed as native before ..
in any case i'm sure it's just something like change a config ... but i'm not sure where i am doing that as it's a new encounter for me ..
So where do I change? or what do i read? to help with the above request of removing i386 or 64bit either would be fine ...
Thanks for your time,
Jesse
Last edited by r00t (2019-04-18 21:30:37)
The distance between insanity, or genus is measured only by success .
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You might need the amd 64 and i386 texture packages from either Debian or the "better" restricted one from deb-multimedia.
The Debian library is libtxc-dxtn-s2tc. Deb-multimedia's is libtxc-dxtn0.
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OK, great i'll try that
thanks
Well it's fixed.. unfortunatly i didn't log what i did very well.
quickly, i installed the mentioned thing, and also made use of LDPRELOAD and that seems to have got it working ...
Last edited by r00t (2019-04-18 21:36:01)
The distance between insanity, or genus is measured only by success .
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