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#476 2018-05-28 16:52:37

brontosaurusrex
Middle Office
Registered: 2015-09-29
Posts: 1,661

Re: Wallpapers

^ Ultra nice.

@nore
luxcore.th.png

Last edited by brontosaurusrex (2018-05-28 21:09:30)

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#477 2018-05-30 17:15:32

lbdesign
Member
Registered: 2018-05-13
Posts: 14

Re: Wallpapers

Head_on_a_Stick wrote:
brontosaurusrex wrote:

do 'we' have Depth of field?

Yes sir, we can boogie:

https://cdn.scrot.moe/images/2018/05/28/test.th.png

^ That's a low-res, low sample image with a bit of noise but it does demonstate the thinlens sensor quite well glasses

nore wrote:

there is no reflection of the  camera

Actually there is — check out the spindly black shape in the reflection in the gold ball sticking up in the middle of the checkerboard base: that's the camera on a tripod smile

How long does those things have to render? On what hardware?

Last edited by lbdesign (2018-05-30 17:15:52)

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#478 2018-05-30 19:06:04

Head_on_a_Stick
Member
From: London
Registered: 2015-09-29
Posts: 8,759
Website

Re: Wallpapers

lbdesign wrote:

How long does those things have to render?

That depends on the number of samples taken per pixel (sampleCount) — a quick preview image (640x400, 16 samples) can be generated in a few seconds whereas the full HD images with 512+ samples[1] take a few hours but Mitsuba seems to be significantly quicker than Blender/Cycles.

The memory usage can be prohibitive though: the XYZ RGB dragon at the top of this page can only be rendered at a small scale (using the dipole subsurface scattering BSDF) with the 4GiB I have available.

On what hardware?

ThinkPad X201 big_smile

I'll have to try and get a headless NUC renderbox or something before I burn the poor laptop out.

[1] it's best to set the sampleCount to a power of two, it makes the arithmetic tidier glasses

Last edited by Head_on_a_Stick (2018-05-30 19:08:28)


“Et ignotas animum dimittit in artes.” — Ovid, Metamorphoses, VIII., 18.

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#479 2018-05-31 06:09:49

brontosaurusrex
Middle Office
Registered: 2015-09-29
Posts: 1,661

Re: Wallpapers

Options are many, with blender/cycles you can pack the thing and send it to the remote server that has 3x gtx 1060 or send it to some render farm like sheepit (there is a person with 100 xeons connected), however in practice most of my static images are rendered on cpu (10 years old macpro xeon) and I can usually survive times lesser than 30 minutes before the project gets boring (that would depend on individual). Also most of my imaging is noncommercial.

Cli rendering notes
https://brontosaurusrex.github.io/2017/ … -with-gpu/

The new 2.8 series will have a real time eevee, if you have a hardware for that, which may be good enough for final render in some cases.

Last edited by brontosaurusrex (2018-05-31 07:28:35)

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#480 2018-06-03 20:47:45

hhh
That's it!
Registered: 2015-09-17
Posts: 6,585
Website

Re: Wallpapers

A large package, but there are a lot of nice images in all sorts of resolutions...

https://packages.debian.org/stretch/all … s/download

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#481 2018-06-04 20:38:40

brontosaurusrex
Middle Office
Registered: 2015-09-29
Posts: 1,661

Re: Wallpapers

What happened to Clippy? (alpha)
clippy6.md.png

Last edited by brontosaurusrex (2018-06-04 20:39:13)

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#482 2018-06-05 00:32:33

lowrider
Member
From: Germany
Registered: 2015-09-29
Posts: 257

Re: Wallpapers

lol

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#483 2018-06-05 02:12:02

DeepDayze
Member
From: In Linux Land
Registered: 2017-05-28
Posts: 604

Re: Wallpapers

brontosaurusrex wrote:

Good ol' Clippy aged quite well since I first met him when using Office 97 and still enjoying life (don't forget he's still around in MS Office 2016 as an Easter Egg).

:^)


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#484 2018-06-05 04:20:22

hhh
That's it!
Registered: 2015-09-17
Posts: 6,585
Website

Re: Wallpapers

Too old a package to post? Sorry.

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#485 2018-06-21 08:06:08

brontosaurusrex
Middle Office
Registered: 2015-09-29
Posts: 1,661

Re: Wallpapers

Microdisplacement experiment (moar).
bunsenMicro6d_mono_3x3_b.md.png

Last edited by brontosaurusrex (2018-06-27 19:04:55)

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#486 2018-06-30 20:20:19

hhh
That's it!
Registered: 2015-09-17
Posts: 6,585
Website

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#487 2018-07-01 21:32:36

redrobo66
Member
Registered: 2018-03-18
Posts: 41

Re: Wallpapers

Some new wallpapers - mostly taken from various distros and given the Bunsen treatment:


43137941271_ef7decca0b_n.jpgFabric by Rob Holt, on Flickr

41326673080_9c8b68b8cd_n.jpgBunsen crystal grey2 by Rob Holt, on Flickr

29266234538_39c474340a_n.jpgCrysisBL by Rob Holt, on Flickr

41326641810_072a4cb2e2_n.jpgBL-Debian-dark-hr by Rob Holt, on Flickr

29266209798_72c6e73d91_n.jpgBL-Debian-dark2-lr by Rob Holt, on Flickr

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#488 2018-07-10 02:23:47

obscurant
Member
Registered: 2017-08-06
Posts: 107

Re: Wallpapers

ikVVhwGm.png

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#489 2018-07-10 02:46:12

hhh
That's it!
Registered: 2015-09-17
Posts: 6,585
Website

Re: Wallpapers

^ I do love me some Deckard. Was the aliasing on the text intentional?

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#490 2018-07-10 07:06:12

obscurant
Member
Registered: 2017-08-06
Posts: 107

Re: Wallpapers

hhh wrote:

^ I do love me some Deckard. Was the aliasing on the text intentional?

Yeah, I wanted it to look arcade like. Maybe the text should be antialiased.

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#491 2018-07-10 09:52:43

hhh
That's it!
Registered: 2015-09-17
Posts: 6,585
Website

Re: Wallpapers

Eh, it's an artistic choice. Looks very '80s, for sure!

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#492 2018-07-11 16:02:27

ragamatrix
Member
Registered: 2015-10-04
Posts: 316

Re: Wallpapers

o/
played with draw_bg.lua script for the conky clock (circles,color and transparency):
1531324786.png

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#493 2018-07-11 17:37:36

unklar
Member
Registered: 2015-10-31
Posts: 804

Re: Wallpapers

ragamatrix wrote:

o/
played with draw_bg.lua script for the conky clock (circles,color and transparency):
1531324786.png

I lack the information:  it is syntax1.10; another "island solution" that no normal user can recreate with dislocations.

Tell me I'm wrong...   big_smile

Je manque d'informations : c'est la syntaxe1.10 ; une autre "solution d'îlot" qu'aucun utilisateur normal ne peut recréer avec des dislocations.

Dis-moi que je me trompe...   devil

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#494 2018-07-12 08:21:27

ragamatrix
Member
Registered: 2015-10-04
Posts: 316

Re: Wallpapers

Entschuldige, unklar, ich habe nicht verstanden, was du meinst.  hmm But I'm unfortunately using the V.10 conky ****  big_smile

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#495 2018-07-13 12:36:18

unklar
Member
Registered: 2015-10-31
Posts: 804

Re: Wallpapers

unklar wrote:

Tell me I'm wrong...   big_smile

ragamatrix wrote:

But I'm unfortunately using the V.10 conky ****  big_smile

I was right to say.   lol

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#496 2018-07-14 00:43:51

redrobo66
Member
Registered: 2018-03-18
Posts: 41

Re: Wallpapers

I pinched this from OpenSuse and gave it some Bunsen love:

41584878240_265d271d3c_m.jpgGreen abstract BL by Rob Holt, on Flickr

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#497 2018-07-14 01:26:31

hhh
That's it!
Registered: 2015-09-17
Posts: 6,585
Website

Re: Wallpapers

redrobo66 wrote:

gave it some Bunsen love

Oh, hell yeah.

Screenshot_2018-07-13_21-19-27.th.png

BL Helium upgraded to sid, running a KDE session (plasma-workspace 5.13.2)

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#498 2018-07-14 09:39:42

redrobo66
Member
Registered: 2018-03-18
Posts: 41

Re: Wallpapers

hhh wrote:
redrobo66 wrote:

gave it some Bunsen love

Oh, hell yeah.

https://cdn.scrot.moe/images/2018/07/14/Screenshot_2018-07-13_21-19-27.th.png

BL Helium upgraded to sid, running a KDE session (plasma-workspace 5.13.2)

Very nice smile - Plasma 5.13 is superb, and surprisingly light.

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#499 2018-07-14 11:11:05

brontosaurusrex
Middle Office
Registered: 2015-09-29
Posts: 1,661

Re: Wallpapers

'Starwars' version of the micropoly experiment

4k
bunsenMicro8_2x.png&w=340
1920x1200

Last edited by brontosaurusrex (2018-07-14 11:22:16)

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#500 2018-07-14 13:28:27

redrobo66
Member
Registered: 2018-03-18
Posts: 41

Re: Wallpapers

brontosaurusrex wrote:

Very nice indeed!

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