You are not logged in.
It seems to be arriving earlier than that. I did 'cat /target/etc/default/grub' in a tty2 shell during an install just now, and that line was there before grub was installed to the MBR.
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
Offline
^Sorry, I don't quite understand - recommend what?
i meant to lead the alpha through continuous dist-upgrade to the release...
Offline
If someone felt like writing geany themes that matched the BunsenLabs GTK/openbox themes, we could ship them in a future upgrade of bunsen-themes.
Seems like quite a task and not even sure how to test the entire scheme properly, kugel however seems to work with darker or whiter themes (So that would be intermediate proposal). I can try to make a kugel clone with some bunsen colors (no promises to quality).
Quicky:
https://raw.githubusercontent.com/bront … unsen.conf
(Somewhere between bunsen gtk and bunsen entry web page and some more, based on Kugel)
todo:
- strongly lower saturation's
- not sure about the red
Last edited by brontosaurusrex (2018-03-19 19:15:28)
Offline
johnraff wrote:^Sorry, I don't quite understand - recommend what?
i meant to lead the alpha through continuous dist-upgrade to the release...
No problem really.
When the final version is out you might want to compare the contents of $HOME with /usr/share/bunsen/skel to make sure you haven't got any obsolete config files. (Package upgrades aren't allowed to touch users' personal files.)
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
Offline
..a kugel clone with some bunsen colors (no promises to quality).
Quicky:
https://raw.githubusercontent.com/bront … unsen.conf
(Somewhere between bunsen gtk and bunsen entry web page and some more, based on Kugel)
That's quite nice. Any chance of a light version, too, sometime? Maybe with some of the washed-out pale green/grey tints of the Beam GTK theme? If you feel like it...
...elevator in the Brain Hotel, broken down but just as well...
( a boring Japan blog (currently paused), now on Bluesky, there's also some GitStuff )
Offline
Which one is beam gtk? https://github.com/BunsenLabs/bunsen-themes
Offline
Go to the helium-dev branch. It is under there.
Offline
@tknomanzr, ty, a very alpha try at geany bunsenBeam https://raw.githubusercontent.com/bront … nBeam.conf (based on retro)
stuff:
- disable all and any bold stuff fixed
- first command should be stronger green fixed
- folding lines are fugly
- probably more )
The idea is to keep colors close to bunsen-beam gtk, also very low-contrast. It should have a slight C64 feel.
Test and report (if you wish), even better provide actual fixes (I'll admit I'am struggling with the syntax).
edit: Bunch of changes to both themes
https://transfer.sh/X5Jme/03202018.deliberated.1052.mp4
Last edited by brontosaurusrex (2018-03-20 09:57:12)
Offline
Alpha 6. This is really really nice on powerful enough hardware. Beautiful - great work.
Offline
[...] initrd=/install/initrd.gz
That must be leftover from the live environmnet.
We are looking at this issue now - did you find that unwanted grub line on the i386 or amd64 install, or both?
(If it was the i386 only, then we may have a fix.)
Unfortunately on both. Yesterday I noticed that there is different versions for the different archs.
Alpha5 for i386, and alpha6 for amd64...
//Regards rbh
// Regards rbh
Please read before requesting help: "Guide to getting help", "Introduction to the Bunsenlabs Lithium Desktop" and other help topics under "Help & Resources" on the BunsenLabs menu
Offline
i made a fresh install with a new alpha6 iso : same problem
then i did the etc/X11/xorg.conf.d/20-intel.conf edit : same problem
went back and tryed to remove xserverxorg intel and pkill compton : same result
i can play 0ad corectly , can watch video , but can't play xcom via steam or medieval war via a virtualbox windows7. things that i can do easily on debian strech .
can this issue exist because of a bad multiarch bug ? i mean the two games that don't work are in 32bits .
I've just installed a Helium-dev test system in my Intel Haswell laptop and when I tried Counter Strike it played very well indeed with their "video stress test" recording an average of ~104fps, which is almost as good as Windows on that hardware.
was it a 32 bit game ?
Offline
was it a 32 bit game ?
It was original Counter Strike (not CS:GO) running through 32-bit Steam, so yes.
I'm sorry but I can't reproduce this at all on identical hardware, Helium performs exceptionally well on my Haswell laptop, as good as any GNU/Linux distribution I have ever tried on that machine.
Offline
can't play xcom via steam or medieval war via a virtualbox windows7. things that i can do easily on debian strech .
Are you running BunsenLabs in a virtual machine?
Do these problems only occur if you use a virtual machine in BunsenLabs?
VirtualBox is poorly supported for Helium and I have no idea how it works or how to make it work, perhaps somebody else can help with that.
Offline
VirtualBox is poorly supported for Helium
Don't be too harsh on BL Helium ... VirtualBox in Helium is supported as good/bad as it is supported in Debian Stretch.
I use VirtualBox regularly, and it performs reasonably well. (I prefer to install not via apt-get, but manually as described on virtualbox.com page.)
VBox Graphics drivers, even with Guest Additions are not very 'powerful', and I would expect poor performance in games where it is important, and it has nothing to do with either Helium or Debian. Way to go might be the PCI-passthrough, but I couldn't find a lot of success stories with this ...
EDIT: for future reference: it is doable, but with kvm. Basically, one GPU (for example on motherboard) is dedicated to one output (monitor) with Linux, and the other one (e.g. 'separate' NVidia) to another output (monitor) with virtual machine with the game in MSWin.
I don't know about VBox, though ...
Last edited by iMBeCil (2018-03-20 09:06:14)
Postpone all your duties; if you die, you won't have to do them ..
Offline
don't let me be misunderstood !
I 'm runnig helium alpha as real machine ! I m not trying to compare helium and strech and i'm not a gamer .
I 'm a musician and i love helium/deuterium /crunchbang beacause it is stable , quick and minimal, making it a great os to put the tools you want and only that ! for this purpose i found helium to be realy great ! and ardour is even more stable in helium dev than in strech .
the reason i use virtualbox ( whith extentions and guest addons ) is beacause i need a windows to run some useful softwares for my music stuff and things like odin3 ,and it work great in helium as well .
sometime i play some games ( the 2 i already mentioned ) but that's just incidental for me .
it doe's not work on my computer as it work whith stretch . i just find it surprising and try to understand why .
I will use the future helium realease even if that is not fixed .beacause it is quick ,stable ,minimal,easy to use , and looks beautifull .
Offline
Head_on_a_Stick wrote:VirtualBox is poorly supported for Helium
Don't be too harsh on BL Helium
... VirtualBox in Helium is supported as good/bad as it is supported in Debian Stretch.
I use VirtualBox regularly, and it performs reasonably well. (I prefer to install not via apt-get, but manually as described on virtualbox.com page.)
VBox Graphics drivers, even with Guest Additions are not very 'powerful', and I would expect poor performance in games where it is important, and it has nothing to do with either Helium or Debian. Way to go might be the PCI-passthrough, but I couldn't find a lot of success stories with this ...
EDIT: for future reference: it is doable, but with kvm. Basically, one GPU (for example on motherboard) is dedicated to one output (monitor) with Linux, and the other one (e.g. 'separate' NVidia) to another output (monitor) with virtual machine with the game in MSWin.
I don't know about VBox, though ...
The main thing is that VirtualBox limits you to OpenGL version 2.1, which is a really old version of OpenGL. If performance matters, the install needs to be on bare metal.
Offline
@tknomanzr, ty, a very alpha try at geany bunsenBeam https://raw.githubusercontent.com/bront … nBeam.conf (based on retro)
stuff:
- disable all and any bold stuff fixed
- first command should be stronger green fixed
- folding lines are fugly
- probably more )The idea is to keep colors close to bunsen-beam gtk, also very low-contrast. It should have a slight C64 feel.
Test and report (if you wish), even better provide actual fixes (I'll admit I'am struggling with the syntax).
edit: Bunch of changes to both themes
https://transfer.sh/X5Jme/03202018.deliberated.1052.mp4
This is looking good but I feel like the colors need a bit more range. Also, would it be possible to sort of match the flat blue to the blue we are using for Terminator and urxvt? If need be, I can dig around in git for you and pull those colors out from the Terminator configs for you. We just haven't built the packages yet.
EDIT: I just noticed your note about struggling with the Syntax. I'll try and give it a look over when I get the chance.
Offline
brontosaurusrex wrote:screenfetch seems to have something missing
Unfortunately the stretch version lacks my commits that add BunsenLabs support (I was too slow, sorry) so you will have to install our backported version instead:
http://eu.pkg.bunsenlabs.org/debian/poo … -1_all.deb
xfce power manager shows in tint2 tray for no particular reason (and It seems to have tray disabled).
Yes, it's a strange one that — the "show in tray" option is un-checked by default but the icon does show
To get the icon to disappear the checkbox must be clicked on twice, which isn't ideal.
I will look into this if I have a moment, thanks for reminding me.
Sorry for the long quote, I'm on a phone. The xfce4-power-manager settings bug has been there since they returned the systray icon with stretch. We backported it for jessie, that bug was in that build too. Upstream bug, and benign.
Edit- last I checked, which was admittedly awhile ago, the Xfce team was very small, maybe smaller than ours. Incredible work, though.
No, he can't sleep on the floor. What do you think I'm yelling for?!!!
Offline
This is looking good but I feel like the colors need a bit more range.
Not sure what you mean?
Also, would it be possible to sort of match the flat blue to the blue we are using for Terminator and urxvt? If need be, I can dig around in git for you and pull those colors out from the Terminator configs for you. We just haven't built the packages yet.
Sure, just paste it here or ˇ
EDIT: I just noticed your note about struggling with the Syntax. I'll try and give it a look over when I get the chance.
p.s. Latest scrot
Just a did a heavy jekyll session with bunsenBeam and it is nice so far imho.
Offline
Hi
In the latest Alpha 6 - 64Bit install on my X230 i got, whilst in the Screen Layout Editor - System - Metacity this: gconf is not available ... Seems somethings missing ...
Offline