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#1 2017-12-11 10:57:43

ragamatrix
Member
Registered: 2015-10-04
Posts: 427

lolcat with conky

Hello,
I've just discovered the small funny tool "lolcat" You can display rainbow font with it but it doesn't work with all cli apps, like conky .zshrc or .bashrc. Does someone knows a way to display rainbow font in conky for example ?
2017-12-11-115613_1920x1080_scrot.th.png

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#2 2017-12-11 17:48:40

nore
>2⁹
From: squirrels' nest
Registered: 2015-09-29
Posts: 537

Re: lolcat with conky

Sorry, you can't colorize all text in conky in the way lolcat does in terminal. If you want your conky to look like unicorn puke, you can either choose glaring colors for different parts of conky text with {color} tags or put a colorful background image behind monochrome text. You could also use black background with white text and add a semitransparent image on top (never tried it myself).

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#3 2017-12-11 17:59:53

nobody
The Great
Registered: 2015-08-10
Posts: 3,655

Re: lolcat with conky

ragamatrix wrote:

Hello,
I've just discovered the small funny tool "lolcat" You can display rainbow font with it but it doesn't work with all cli apps, like conky .zshrc or .bashrc. Does someone knows a way to display rainbow font in conky for example ?
https://cdn.scrot.moe/images/2017/12/11/2017-12-11-115613_1920x1080_scrot.th.png

lolcat takes the input file and inserts ANSI color control sequences in front of the individual characters to produce the resulting output. Therefore, lolcat output cannot be rendered using Conky which does not know how to interpret those control sequences.

The logical direction to follow would be to implement lolcat for Conky (possbily in Lua) smile

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#4 2017-12-11 18:09:14

nore
>2⁹
From: squirrels' nest
Registered: 2015-09-29
Posts: 537

Re: lolcat with conky

twoion wrote:

implement lolcat for Conky (possbily in Lua)

The quick and easy solution.

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#5 2017-12-12 00:21:34

cloverskull
Member
Registered: 2015-10-01
Posts: 348

Re: lolcat with conky

Does conky display png files? Hypothetically lolcat could be piped to ansilove and then create a png...

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#6 2017-12-12 03:52:44

nore
>2⁹
From: squirrels' nest
Registered: 2015-09-29
Posts: 537

Re: lolcat with conky

cloverskull wrote:

Does conky display png files?

Yes. output>ansilove>gradient with imagemagick?

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#7 2017-12-12 06:53:36

ragamatrix
Member
Registered: 2015-10-04
Posts: 427

Re: lolcat with conky

Thank to you two, I think the better solution is using a lua script, I got the famous one from "wlourf", I post the code in case if you want to try it:

--[[TEXT WIDGET v1.42 by Wlourf 07 Feb. 2011

This widget can drawn texts set in the "text_settings" table with some parameters
http://u-scripts.blogspot.com/2010/06/text-widget.html

To call the script in a conky, use, before TEXT
	lua_load /path/to/the/script/graph.lua
	lua_draw_hook_pre main_graph
and add one line (blank or not) after TEXT

The parameters (all optionals) are :
text        - text to display, default = "Conky is good for you"
              it can be used with conky variables, i.e. text="my cpu1 is ${cpu cpu1} %")
            - coordinates below are relative to top left corner of the conky window
x           - x coordinate of first letter (bottom-left), default = center of conky window
y           - y coordinate of first letter (bottom-left), default = center of conky window
h_align		- horizontal alignement of text relative to point (x,y), default="l"
			  available values are "l": left, "c" : center, "r" : right
v_align		- vertical alignment of text relative to point (x,y), default="b"
			  available values "t" : top, "m" : middle, "b" : bottom
font_name   - name of font to use, default = Free Sans
font_size   - size of font to use, default = 14
italic      - display text in italic (true/false), default=false
oblique     - display text in oblique (true/false), default=false (I don' see the difference with italic!)
bold        - display text in bold (true/false), default=false
angle       - rotation of text in degrees, default = 0 (horizontal)
colour      - table of colours for text, default = plain white {{1,0xFFFFFF,1}}
			  this table contains one or more tables with format {P,C,A}
              P=position of gradient (0 = beginning of text, 1= end of text)
              C=hexadecimal colour 
              A=alpha (opacity) of color (0=invisible,1=opacity 100%)
              Examples :
              for a plain color {{1,0x00FF00,0.5}}
              for a gradient with two colours {{0,0x00FF00,0.5},{1,0x000033,1}}
              or {{0.5,0x00FF00,1},{1,0x000033,1}} -with this one, gradient will start in the middle of the text
              for a gradient with three colours {{0,0x00FF00,0.5},{0.5,0x000033,1},{1,0x440033,1}}
			  and so on ...
orientation	- in case of gradient, "orientation" defines the starting point of the gradient, default="ww"
			  there are 8 available starting points : "nw","nn","ne","ee","se","ss","sw","ww"
			  (n for north, w for west ...)
			  theses 8 points are the 4 corners + the 4 middles of text's outline
			  so a gradient "nn" will go from "nn" to "ss" (top to bottom, parallele to text)
			  a gradient "nw" will go from "nw" to "se" (left-top corner to right-bottom corner)
radial		- define a radial gradient (if present at the same time as "orientation", "orientation" will have no effect)
			  this parameter is a table with 6 numbers : {xa,ya,ra,xb,yb,rb}
			  they define two circle for the gradient :
			  xa, ya, xb and yb are relative to x and y values above
reflection_alpha    - add a reflection effect (values from 0 to 1) default = 0 = no reflection
                      other values = starting opacity
reflection_scale    - scale of the reflection (default = 1 = height of text)
reflection_length   - length of reflection, define where the opacity will be set to zero
					  calues from 0 to 1, default =1
skew_x,skew_y    - skew text around x or y axis
draw_me     - if set to false, text is not drawn (default = true or 1)
              it can be used with a conky string, if the string returns 1, the text is drawn :
              example : "${if_empty ${wireless_essid wlan0}}${else}1$endif",
              


v1.0	07/06/2010, Original release
v1.1	10/06/2010	Add "orientation" parameter
v1.2	15/06/2010  Add "h_align", "v_align" and "radial" parameters
v1.3	25/06/2010  Add "reflection_alpha", "reflection_length", "reflection_scale", 
                    "skew_x" et "skew_y"
v1.4    07/01/2011  Add draw_me parameter and correct memory leaks, thanks to "Creamy Goodness"
                    text is parsed inside the function, not in the array of settings
v1.41   26/01/2011  Correct bug for h_align="c"    
v1.42   09/02/2011  Correct bug for orientation="ee"                

--      This program is free software; you can redistribute it and/or modify
--      it under the terms of the GNU General Public License as published by
--      the Free Software Foundation version 3 (GPLv3)
--     
--      This program is distributed in the hope that it will be useful,
--      but WITHOUT ANY WARRANTY; without even the implied warranty of
--      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--      GNU General Public License for more details.
--     
--      You should have received a copy of the GNU General Public License
--      along with this program; if not, write to the Free Software
--      Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
--      MA 02110-1301, USA.		

]]
require 'cairo'


function conky_draw_text()
	--BEGIN OF PARAMETRES
	local ts=os.date("*t")
    local text_settings={

--======================================================================
--==TIME==--
--F9E88B--CC2305
--bleu--violet
--0x3D3DFD--0xD04BFF
{
			text=conky_parse("${time %H:%M}"),
			font_name="Spaceship Bullet",
			font_size=130,
			--bold=true,
			x=4,
			y=90,
			--reflection_alpha=0.7,
			--reflection_length=0.7,
			--bleu
			--colour={{0,0x00BFFF,1},{1,0x1874CD,1}},
			--rouge
			colour={{0,0x04BEFF,1},{1,0xFFB400,1}},
			radial={0,-550,500,00,-4995,5000},
		},		

}
	   
--------------END OF PARAMETERES----------------

    if conky_window == nil then return end
    if tonumber(conky_parse("$updates"))<3 then return end
       
    local cs = cairo_xlib_surface_create(conky_window.display, conky_window.drawable, conky_window.visual, conky_window.width, conky_window.height)
		
    for i,v in pairs(text_settings) do    
        cr = cairo_create (cs)
        display_text(v)
        cairo_destroy(cr)
	    cr = nil
    end
    
    cairo_surface_destroy(cs)
		
end

function rgb_to_r_g_b2(tcolour)
    local colour,alpha=tcolour[2],tcolour[3]
    return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
end

function display_text(t)
    if t.draw_me==true then t.draw_me = nil end
    if t.draw_me~=nil and conky_parse(tostring(t.draw_me)) ~= "1" then return end
    local function set_pattern(te)
        --this function set the pattern
        if #t.colour==1 then 
            cairo_set_source_rgba(cr,rgb_to_r_g_b2(t.colour[1]))
        else
            local pat
            
            if t.radial==nil then
                local pts=linear_orientation(t,te)
                pat = cairo_pattern_create_linear (pts[1],pts[2],pts[3],pts[4])
            else
                pat = cairo_pattern_create_radial (t.radial[1],t.radial[2],t.radial[3],t.radial[4],t.radial[5],t.radial[6])
            end
        
            for i=1, #t.colour do
                cairo_pattern_add_color_stop_rgba (pat, t.colour[i][1], rgb_to_r_g_b2(t.colour[i]))
            end
            cairo_set_source (cr, pat)
            cairo_pattern_destroy(pat)
        end
    end
    
    --set default values if needed
    if t.text==nil then t.text="Conky is good for you !" end
    if t.x==nil then t.x = conky_window.width/2 end
    if t.y==nil then t.y = conky_window.height/2 end
    if t.colour==nil then t.colour={{1,0xFFFFFF,1}} end
    if t.font_name==nil then t.font_name="Arial" end
    if t.font_size==nil then t.font_size=14 end
    if t.angle==nil then t.angle=0 end
    if t.italic==nil then t.italic=false end
    if t.oblique==nil then t.oblique=false end
    if t.bold==nil then t.bold=false end
    if t.radial ~= nil then
        if #t.radial~=6 then 
            print ("error in radial table")
            t.radial=nil 
        end
    end
    if t.orientation==nil then t.orientation="ww" end
    if t.h_align==nil then t.h_align="l" end
    if t.v_align==nil then t.v_align="b" end    
    if t.reflection_alpha == nil then t.reflection_alpha=0 end
    if t.reflection_length == nil then t.reflection_length=1 end
    if t.reflection_scale == nil then t.reflection_scale=1 end
    if t.skew_x==nil then t.skew_x=0 end
    if t.skew_y==nil then t.skew_y=0 end    
    cairo_translate(cr,t.x,t.y)
    cairo_rotate(cr,t.angle*math.pi/180)
    cairo_save(cr)       
     
    local slant = CAIRO_FONT_SLANT_NORMAL
    local weight = CAIRO_FONT_WEIGHT_NORMAL
    if t.italic then slant = CAIRO_FONT_SLANT_ITALIC end
    if t.oblique then slant = CAIRO_FONT_SLANT_OBLIQUE end
    if t.bold then weight = CAIRO_FONT_WEIGHT_BOLD end
    
    cairo_select_font_face(cr, t.font_name, slant,weight)
 
    for i=1, #t.colour do    
        if #t.colour[i]~=3 then 
            print ("error in color table")
            t.colour[i]={1,0xFFFFFF,1} 
        end
    end

    local matrix0 = cairo_matrix_t:create()
    tolua.takeownership(matrix0) 
    local skew_x,skew_y=t.skew_x/t.font_size,t.skew_y/t.font_size
    cairo_matrix_init (matrix0, 1,skew_y,skew_x,1,0,0)
    cairo_transform(cr,matrix0)
    cairo_set_font_size(cr,t.font_size)
    local te=cairo_text_extents_t:create()
    tolua.takeownership(te) 
    local text=conky_parse(t.text)
    if text~="" then t.text = text end
    cairo_text_extents (cr,t.text,te)
    set_pattern(te)
            
    local mx,my=0,0
    
    if t.h_align=="c" then
        mx=-te.width/2-te.x_bearing
    elseif t.h_align=="r" then
        mx=-te.width
    end
    if t.v_align=="m" then
        my=-te.height/2-te.y_bearing
    elseif t.v_align=="t" then
        my=-te.y_bearing
    end
    cairo_move_to(cr,mx,my)
    
    cairo_show_text(cr,t.text)

     
        
        
   if t.reflection_alpha ~= 0 then 
        local matrix1 = cairo_matrix_t:create()
		tolua.takeownership(matrix1)         
        cairo_set_font_size(cr,t.font_size)

        cairo_matrix_init (matrix1,1,0,0,-1*t.reflection_scale,0,(te.height+te.y_bearing+my)*(1+t.reflection_scale))
        cairo_set_font_size(cr,t.font_size)
        te=nil
        local te=cairo_text_extents_t:create()
        tolua.takeownership(te) 
        cairo_text_extents (cr,t.text,te)
        
                
        cairo_transform(cr,matrix1)
        set_pattern(te)
        cairo_move_to(cr,mx,my)
        cairo_show_text(cr,t.text)

        local pat2 = cairo_pattern_create_linear (0,
                                        (te.y_bearing+te.height+my),
                                        0,
                                        te.y_bearing+my)
        cairo_pattern_add_color_stop_rgba (pat2, 0,1,0,0,1-t.reflection_alpha)
        cairo_pattern_add_color_stop_rgba (pat2, t.reflection_length,0,0,0,1)    
        
        --line is not drawn but with a size of zero, the mask won't be nice
        cairo_set_line_width(cr,1)
        local dy=te.x_bearing
        if dy<0 then dy=dy*(-1) end
        cairo_rectangle(cr,mx+te.x_bearing,te.y_bearing+te.height+my,te.width+dy,-te.height*1.05)
        cairo_clip_preserve(cr)
        cairo_set_operator(cr,CAIRO_OPERATOR_CLEAR)
        --cairo_stroke(cr)
        cairo_mask(cr,pat2)
        cairo_pattern_destroy(pat2)
        cairo_set_operator(cr,CAIRO_OPERATOR_OVER)
        te=nil
    end
    
end


function linear_orientation(t,te)
    local w,h=te.width,te.height
    local xb,yb=te.x_bearing,te.y_bearing
    
    if t.h_align=="c" then
        xb=xb-w/2
    elseif t.h_align=="r" then
        xb=xb-w
       end    
    if t.v_align=="m" then
        yb=-h/2
    elseif t.v_align=="t" then
        yb=0
       end    
    local p=0
    if t.orientation=="nn" then
        p={xb+w/2,yb,xb+w/2,yb+h}
    elseif t.orientation=="ne" then
        p={xb+w,yb,xb,yb+h}
    elseif t.orientation=="ww" then
        p={xb,h/2,xb+w,h/2}
    elseif vorientation=="se" then
        p={xb+w,yb+h,xb,yb}
    elseif t.orientation=="ss" then
        p={xb+w/2,yb+h,xb+w/2,yb}
    elseif t.orientation=="ee" then
        p={xb+w,h/2,xb,h/2}        
    elseif t.orientation=="sw" then
        p={xb,yb+h,xb+w,yb}
    elseif t.orientation=="nw" then
        p={xb,yb,xb+w,yb+h}
    end
    return p
end

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#8 2017-12-13 06:30:00

ohnonot
...again
Registered: 2015-09-29
Posts: 5,592

Re: lolcat with conky

ragamatrix wrote:

cli apps, like conky

i assume you want to output conky to a terminal?
i don't see why it wouldn't work with lolcat.

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