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#1 2019-04-03 20:42:47

dove
Member
Registered: 2016-03-21
Posts: 52

(solved)Im building a new blender work station

I very much want to to use Bunsenlabs on my new work station but I'm worried about my hardware support. It will have Ryzen 7 2700x CPU, Asus rog x470 M.B. , NVMe intel 2tb drive, Nvidia geforce RTX 2080 Ti GPU. I very much need GPU compute for blender/darktable. Any suggestions ?. Maybe net install Bunsenlab on buster? or ?

Last edited by dove (2019-07-01 20:50:59)

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#2 2019-04-03 21:11:23

brontosaurusrex
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Registered: 2015-09-29
Posts: 1,769

Re: (solved)Im building a new blender work station

I'am guessing for Nvidia you will use nvidia-blob driver of some sort? Seems to work https://www.phoronix.com/scan.php?page= … inux&num=1. This will be a beast (jealous).

Last edited by brontosaurusrex (2019-04-03 21:13:34)

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#3 2019-04-03 22:58:32

damo
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Registered: 2015-08-20
Posts: 4,971

Re: (solved)Im building a new blender work station

And once you get the nvidia system sorted I recommend using the standalone blender download, rather than installing it via apt. You will also need the libcuda1 package, NOT the whole nvidia-cuda-toolkit.

You can upgrade from stretch/helium to buster (there is a thread somewhere) with only a few tweaks needed. That is probably a lot easier than trying a netinstall, because you won't be able to install all the BL packages on buster ATM. Whether your new hardware works OOTB is another matter.

I am jealous as well!


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#4 2019-04-04 05:39:09

ohnonot
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Registered: 2015-09-29
Posts: 3,773
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Re: (solved)Im building a new blender work station

dove wrote:

I very much want to to use Bunsenlabs on my new work station but I'm worried about my hardware support. It will have Ryzen 7 2700x CPU, Asus rog x470 M.B. , NVMe intel 2tb drive, Nvidia geforce RTX 2080 Ti GPU. I very much need GPU compute for blender/darktable. Any suggestions ?. Maybe net install Bunsenlab on buster? or ?

i'm not sure exactly how new this software is or which binary blobs you will need for the GPUs, but i somehow have the feeling that debian-stable-based is not the right thing for this machine.

archlinux has a philosophy of trying to provide upstream software as soon as possible without being too ethical about it; i have a feeling that would be a better fit at least for the first year.

i can already hear the argument "but arch is soo hard to install and maintain!" - it isn't true, but nevertheless: our very own Dobbie03 maintains the ArchLabs distro which is based on archlinux, but like bunsenlabs.

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#5 2019-04-04 19:51:16

stevep
MX Linux Developer
Registered: 2016-08-08
Posts: 367

Re: (solved)Im building a new blender work station

You'll at least need the 410.104 Nvidia driver in stretch-backports for that 20XX card. And definitely kernels, mesa, and firmware from there, too.  Maybe a Liquorix kernel would be better for rendering, too--some tests would be nice.

Or just go with the Buster base.

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#6 2019-04-08 00:23:25

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

Many thanx to everyone for help

And once you get the nvidia system sorted I recommend using the standalone blender download

I use cairo-dock with custom blender launcher from standalone in home folder.
I lost gpu compute with my crunchbang stretch by using smxi to upgrade to 4.12 liquorix and nvidia 415 (for gtx 980ti in old computer) so stretch-backports for a newer kernal (or liquorix) and 410.104 Nvidia driver sounds good.
I might have to learn arch but I'm so use to debian I will do my best to get it to work.

Last edited by dove (2019-04-08 00:24:34)

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#7 2019-04-08 20:06:23

stevep
MX Linux Developer
Registered: 2016-08-08
Posts: 367

Re: (solved)Im building a new blender work station

Debian doesn't backport Liquorix kernels for Stretch, but I do:

https://techpatterns.com/forums/about2615.html

Though only Stretch versions build now. Jessie and Ubuntu 14.04 in the OBS do not use a retpoline-aware compiler, though that's in the updates for the actual distros.  Use that instead of smxi, which installs the Sid versions.

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#8 2019-04-08 23:12:14

brontosaurusrex
Middle Office
Registered: 2015-09-29
Posts: 1,769

Re: (solved)Im building a new blender work station

@stevep, So a newer kernel should increase the from/to gpu transfer speeds, or ... ?

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#9 2019-04-09 18:57:02

stevep
MX Linux Developer
Registered: 2016-08-08
Posts: 367

Re: (solved)Im building a new blender work station

brontosaurusrex wrote:

@stevep, So a newer kernel should increase the from/to gpu transfer speeds, or ... ?

It sounds like a good thing to benchmark once you get your system set up!

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#10 2019-04-11 23:01:28

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

update
I installed Bunsenlabs, updated kernel to 5.0 liquorix (thanx stevep) I now need to install a nvidia driver 410.104 or later. What would be the best way? I've used smxi in past and have heard it's not the best. Losing GPU compute in blender in old computer could be from smxi install of nvidia drivers? Aiso the install of libcuda1 package for new drivers.

Last edited by dove (2019-04-11 23:09:39)

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#11 2019-04-11 23:37:56

damo
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Registered: 2015-08-20
Posts: 4,971

Re: (solved)Im building a new blender work station

dove wrote:

update
I installed Bunsenlabs, updated kernel to 5.0 liquorix (thanx stevep) I now need to install a nvidia driver 410.104 or later. What would be the best way? I've used smxi in past and have heard it's not the best. Losing GPU compute in blender in old computer could be from smxi install of nvidia drivers? Aiso the install of libcuda1 package for new drivers.

You can get that driver from stretch-backports.

DON'T USE SMXI FOR NVIDIA DRIVERS!!! (Speaking from experience!). It can be done in a graphical session, but for safety....Ctrl-Alt-F1 and

$ sudo su -

# systemctl stop lightdm-service
# apt-get install -t stretch-backports nvidia-driver

Don't run nvidia-xconfig, or create an xorg.conf!

Reboot to blacklist the nouveau driver.

More info here:
HowTo: GPU rendering on Buster, with Nvidia and Bumblebee (Optimus)
HowTo get Blender Cycles GPU rendering on Debian 9, with Nvidia


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#12 2019-04-12 11:55:54

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

When I

# systemctl stop lightdm-service

I get

root@blender:~# systemctl stop lightdm-service
Failed to stop lightdm-service.service: Unit lightdm-service.service not loaded.

for some reason?

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#13 2019-04-12 14:23:06

damo
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Registered: 2015-08-20
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Re: (solved)Im building a new blender work station

Oops...

systemctl stop lightdm.service

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#14 2019-04-12 15:47:17

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

Well backports was unable to install nvidia 410 that the rtx 2080 needed but I did install 418.56 using https://linuxconfig.org/how-to-install- … -installer.
Any suggestions on installing libcuda1 the one in backports is for 390.x
By the way you have been beyound helpful many thanx

Last edited by dove (2019-04-12 15:50:40)

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#15 2019-04-12 15:55:32

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

I downloaded blender and cuda showed up. yay

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#16 2019-04-12 16:34:10

damo
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Registered: 2015-08-20
Posts: 4,971

Re: (solved)Im building a new blender work station

dove wrote:

I downloaded blender and cuda showed up. yay

Result! smile


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#17 2019-04-12 20:35:54

stevep
MX Linux Developer
Registered: 2016-08-08
Posts: 367

Re: (solved)Im building a new blender work station

Well, that's weird about the backports Nvidia driver. Some people have report trouble with it on the MX forums, but we had it in our test repo before backports, and I upgraded it from there, no problems.

$ optirun inxi -S -M -G
System:    Host: mx Kernel: 5.0.0-7.1-liquorix-amd64 x86_64 bits: 64 Desktop: Xfce 4.12.3 
           Distro: MX-18.2_x64 Continuum Feb 9  2019 
Machine:   Type: Laptop System: Micro-Star product: GP63 Leopard 8RD v: REV:1.0 serial: <root required> 
           Mobo: Micro-Star model: MS-16P6 v: REV:1.0 serial: <root required> UEFI: American Megatrends 
           v: E16P6IMS.107 date: 09/05/2018 
Graphics:  Device-1: Intel driver: i915 v: kernel 
           Device-2: NVIDIA driver: nvidia v: 410.104 
           Display: x11 server: X.Org 1.19.2 driver: intel resolution: 1920x1080~60Hz 
           OpenGL: renderer: GeForce GTX 1050 Ti/PCIe/SSE2 v: 4.6.0 NVIDIA 410.104 

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#18 2019-04-13 15:04:04

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

stevep wrote:

Well, that's weird about the backports Nvidia driver. Some people have report trouble with it on the MX forums, but we had it in our test repo before backports, and I upgraded it from there, no problems.

$ optirun inxi -S -M -G
System:    Host: mx Kernel: 5.0.0-7.1-liquorix-amd64 x86_64 bits: 64 Desktop: Xfce 4.12.3 
           Distro: MX-18.2_x64 Continuum Feb 9  2019 
Machine:   Type: Laptop System: Micro-Star product: GP63 Leopard 8RD v: REV:1.0 serial: <root required> 
           Mobo: Micro-Star model: MS-16P6 v: REV:1.0 serial: <root required> UEFI: American Megatrends 
           v: E16P6IMS.107 date: 09/05/2018 
Graphics:  Device-1: Intel driver: i915 v: kernel 
           Device-2: NVIDIA driver: nvidia v: 410.104 
           Display: x11 server: X.Org 1.19.2 driver: intel resolution: 1920x1080~60Hz 
           OpenGL: renderer: GeForce GTX 1050 Ti/PCIe/SSE2 v: 4.6.0 NVIDIA 410.104 

It seems like the driver was there but only 390.x dependices so could not install.

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#19 2019-04-13 15:17:09

dove
Member
Registered: 2016-03-21
Posts: 52

Re: (solved)Im building a new blender work station

I took a picture of the error screen if you really want to see but installing the old way gave me the latest driver anyway.

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#20 2019-04-13 19:37:41

stevep
MX Linux Developer
Registered: 2016-08-08
Posts: 367

Re: (solved)Im building a new blender work station

Debian just pulled the 410.104 driver from backports for some reason, which no doubt is the cause of the problems.

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